BTS of Project 863

. {| class="mw-collapsible mw-collapsed article-table" !Background

Background
Great question, it didn't become a deep immersive story until 2019. Before then it was just some adventures I lead some friends down. Then I thought of a story that might connect it all together.

I never wanted to stop the key series to be honest, the reason it stopped in the first place was because I was in a rough spot and just couldn’t handle more on my plate at the time, but It was always on my heart to do.

Channel Name Change
Great question. I don’t think I’ll ever make a channel called “Matthias” again but who knows. Reason is because I like connecting with viewers behind a shared interest/story. Normal blogs without a deeper story are difficult for me to connect with viewers through because viewers end up coming for me and not the story. It’s a weird way to think about it, but I definitely see us posting regulars BTS vlogs maybe toward the end of the year on behind 863 or something else like it. 

Great question. I don’t think I’ll ever make a channel called “Matthias” again but who knows. Reason is because I like connecting with viewers behind a shared interest/story. Normal blogs without a deeper story are difficult for me to connect with viewers through because viewers end up coming for me and not the story. It’s a weird way to think about it, but I definitely see us posting regulars BTS vlogs maybe toward the end of the year on behind 863 or something else like it.

When was everyone brought in on the story?
The first contents were planted by me, and all reactions, discoveries, investigations were real. I think this is why it made things so confusing, because I really lead a team of people to finding those things, including the car.

For everyone it was a different time. Sam and Woods became aware towards getting the mountaineer, and the rest we told before Syphus broke in.

Great questions; It switched around the time we found the car. I decided to bring it back because I realized for the past 5 years of my life I wasn't doing what was in my heart, telling stories.

Because the game master thing could only make videos like finding keys, but finding underground lairs with machines coded to talk back to us? That is far beyond anything I could do without the help of an amazing team.

The Goal
Yeah exactly. “Views” help bring money which helps make better props, sets, more talented people. But the goal isn’t the views, it’s immersing the viewers. I’ll see if I can better explain this in an incoming behind 863 video or exec channel video. But the goal is to model how to navigate through peril and moral dilemmas, the goals of the videos are to inspire and connect people, the goal is to impact a persons life in a positive way.
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{| class="mw-collapsible mw-collapsed article-table" !Series/Seasons/Episodes

Series
It would probably blow your mind to see our writing board haha. Lets just say (roughly if it goes according to plan [it probably wont]) I think the series finale might be in DEC 2024.

In December we decided to take a seasonal approach based on viewer feedback that the story ‘wasn’t going anywhere’ which I agreed with. We need to add some backbone in the form of a flexible narrative arch but still guided by the viewers. Tanner actually helped me realize we needed to put season in place. 4 seasons a year, each 3 months.

Seasons
Great question! Today’s episode was part 1 of the climax. The next two episodes close out season 1. Based on a lot of viewer feedback, I realized that the viewers are tracking a lot of clues that aren’t currently important for the story at hand. Giving up literally all of the evidence worked in terms of our characters emotional action toward the virtue of our moral premise in season one (certainty vs faith) as well as allowing viewers to let go of a lot of irrelevant details for season 2. Over the course of the next 2 videos you’ll see a lot of questions answered so when we start season 2 it will feel like a clean start within the same world with the same characters to a certain degree. I’ve also made the conclusion that we will (try to) answer any new question we pose in that new season by the end of that season so there aren’t so many threads to follow. This has already helped us writing as we’ve heard back implementing things we aren’t prepared to answer for a while so that viewers don’t get frustrated with what we can’t tell them yet.

Season 0
In the future we’re going to aim to do 3-4 seasons a year. Each season being 3 months of content. So far we’ve technically had 2 seasons. Season 0 and season 1. I named it season 0 because it didn’t have the same serial structure as it does now.

Season 1
Absolutely, I find that the moral premise of the season is always about something I personally struggle with and creating a story about these struggles deeply helps me personally grow. Season 1 moral premise was “Certainty leads to ignorance, but faith leads to wisdom”

Season 1 aiming for the finale to be up the 26th of March. Season 2 starts (Lord willing) the 5th of April. I decided to give the studio a week off at the end of every quarter because production is tough and I want to avoid burnout and classic production “crunch” life.

Season 2
I will be changing style for each season season 2 intro is in the works but I have to use it wisely. I don’t really have the runtime to be simply aesthetically pleasing (as much as I want to) I need to do a compelling exposition dump so new viewers can still be entertained.

Yeah I get that. The trouble is we’re pretty much at our limit with the amount we make currently. To make more content there needs to be additional revenue sources to account for the additional content. Still working out how to tho

Episodes
Definitely not trying to milk it, honestly trying to progress the story. Though it seems as though your biggest concern is amount of content. How much content are you looking for per week? 3 25 min episodes, 2 35 min episodes, or 1 60-70 min episode. Really there is no way to make more than about 70 min of content per week without killing ourselves or sacrificing quality in a big way because of how difficult it is to align everything.
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{| class="mw-collapsible mw-collapsed article-table" !Filming

Filming
Yeah we usually film 3 videos a day, sometimes 4 videos in a week. One on Thursday and 3 on Friday. If needed, we replicate outfits and/or change mid video depending on story.

Audience Interaction
We adapt the story HEAVILY to align with and subvert audiences expectations. We generally know where we WANT to go but we are always open to a better story if that’s what the audience desires. Our goal is to tell the best most compelling story, the way we know we’ve done that is based on our audiences response.

I’m reflecting on some ways we might be able to include more viewer ideation without spoiling story!

Personally I don’t think so but I’ll tell you why. I believe true immersion at its heart is about irreversible influence. Think about what makes our real world immersive, it’s not the sensory experience but the fact that if I cut down a tree outside, I have changed this world forever. I don’t believe the audience has real influence over stories, games, books that can be “reset” or “restarted”. It feels more like a gag to me than something really meaningful. While I see how they can be fun, I don’t see the real use in it. That doesn’t mean we may not employ it in the future, who knows? But I will always try to aim for the audience to have real influence over the story that’s being told. That’s what I believe we’re getting close at doing now, the audience influence is changing the story world permanently, once it’s published, there’s not going back, only forward. Sure you can make a character come alive again, but you can’t change the fact that they died and the experience happened.
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{| class="mw-collapsible mw-collapsed article-table" !Writing

Writing
Think of it like a skeleton. Once the skeleton is created, you have a rough idea of what it can look like, but not really. Especially if bones are broken in the process. Everything is up for debate and re-writing. I will say we have goals rather than “plans”.

How often do you change the story? All the time, nearly every episode changes from a wide scale re-write to a beat we want to make sure we hit, but nearly every episode.

How far to do you write into the future?* We max write 2 weeks away from our shoot date, otherwise its pointless because of how much we adapt to the audiences expectations.

As far as inspiration we like to look at everything as an ‘opportunity‘ in disguise. In other words, the world around you is just looking to be pulled into a story and given lore. So yeah, when the tenets beside us actually was a lab, it was like BOOM, crazy idea time.

Yes, basically it’s a mix of improv and guided beats. We will definitely continue this for as long as I can think because I believe it creates a much more realistic environment, easily includes people that didn’t even anticipate being in the videos, and allows us to produce content much fast. Memorizing lines would be a nightmare with all of the other work I have to do.

Beat Maps
Behind 863 Community Post- Sunday March 21st, 2021 at 6:30PST:


 * "I get a lot of questions about how we navigate the videos being fiction but keep them extremely fluid and real and upload so consistently. This is what we call a “Beat Map”, it’s a series of beats the talent will memorize on top of the lore of the story and the projected map of the future story.


 * There’s pros and cons to this of course, but the pros are that we can remain extremely agile, approving a script like this takes minutes compared to hours where a traditional script (which I used to write for fiction and sketches) is about 1 page per minute of content. The cons however, is you don’t just hold a script in your short term memory, you have to hold the entire world. You have to deeply remember where your character has been, where they’re going, and where the future of the story might go, and what the audience has/hasn’t seen. Furthermore since there aren’t lines, you have to write on the spot, it’s like improv on steroids because traditional improv is only concerned about that small little scene, not the structural integrity of the story world and it’s characters. Many people have smartly connected it to method acting, but it’s actually more intense then that because even in method acting you still are told what to say. No such luxury here. Also you have to be malleable to let the story go where it needs to go even if it’s off the map. It’s an odd experience.BeatMap.jpg


 * We’re pretty excited about this because it has allowed us to output a compelling story at 10x the speed of traditional Hollywood. Most Hollywood productions, albeit spend much more time on post/VFX (we’ll get there), only output 10-20 episodes a year and it takes *all year* to develop these. We, on the other hand, are developing systems to output 2-3 episodes per week. That’s roughly 80 - 100 episodes a year.


 * Just thought you might appreciate this. If you’re curious, that’s the beat map to this video here: https://youtu.be/TQJFoaWTm_c"

Great question. We create sets and props and then write general 'beats'. Every video has about 4-6 beats. A beat on the page looks like 'We react to footage of Syphus breaking in.' It really is that vague, it allows us to bring a lot of reality, improv, and flexibility into the story. It's why it feels real; a 'script' is like 50 words for a 50 min video. Typically in film a 50 min episode = 50 PAGES.

Yes this was a specific beat in the beat map for the video. So was leaving his phone in the car like impulse said in these comments as well.

Beats per seasons
The way we map out the season is largely based on character rather than plot. We find a moral dilemma that we like, we tie it to a moral premise and then we effectively map out where we ‘think’ its going to go, it doesn’t always go that way because of how the viewers respond.
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{| class="mw-collapsible mw-collapsed article-table" !Characters

Trio
Tanner has other commitments running Dope or Nope. As far as Samantha and Woods, besides the fact that they are very talented on camera, they also posses openness, curiosity, and vulnerability. They engage with new ideas and like to explore when other people get queasy about how it might be “silly” or “dumb” to improv, play characters, make believe etc. I think they saw the vision I was trying to implement much quicker than others can. I think most people at Hi5 not see the vision and are excited about where we’re going, and I’m blessed to have everyone on the team.

Syphus
Syphus was a name I reserved for an evil character in my book, but decided to use it in this story instead.

Correct. Syphus was just a name I came up with brainstorming for villain names for my battle universe book. But the book I’ve been writing literally has space and planets and magic lol

Outside Actors
Sam and I actually recorded the conversation, then listen to it back and we were like 'yah thats not going to work' so we decided to hire outside Hi5 to vocalize the tape.

Wes and Deb in that tape are outsourced/contracted actors. They did a great job, actually recorded it at Sam’s place and if I’m not mistake Ryan did the recording for us. So no, not Sam and Woods. Originally Sam and I tried recording it but it just sounded too much like us.

Other
We’ve decided not to unmask masked characters onscreen or off. Sorry! But mysteries are more powerful that way!
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{| class="mw-collapsible mw-collapsed article-table" !Title Sequences

Title Sequences

 * S1Title.png a Reddit comment on January 19th, 2021, Matt says,
 * Thank you! I worked all day yesterday making all the new title sequences! I was really proud of what I came up with! I appreciate the love!


 * }

{| class="mw-collapsible mw-collapsed article-table" !Camera/Sound Equipment

Music/Audio Recordings
We use the new canon DSLR that shoots 8k, can’t remember the exact model number right now. But it was released this yearish if I’m not mistaken. For lava we use Sennheiser lavs, there great but not cheap. Like 700 a pop. 
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{| class="mw-collapsible mw-collapsed article-table" !Music/Audio Recordings

Michael Badal
Matthias Youtube Community Post- Februrary 2020:

Giving Mike Badal credit on this one. He had full reigns of creativity with minimal direction from me. But you haven’t heard anything yet, just wait for the next episode 🧐😏
 * "Did you guys know that most of the music on the channel is custom written for the channel by Mike Badal? Can we get some love for his amazing work?"



We’re definitely going to try to do a record every season! Lord willing! 

Season 1 Music
We are planning to post the season 1 album at the end of season 1. Around April. 

"Pssssttttt https://fanlink.to/project863-season1

Written by the talented Michael Badal. Art designed by Emico himself Buy a vinyl or just listen on Spotify.

Here’s the kicker, it’s royalty free. Go ahead and use it for all your creations, no strikes, no charge. Enjoy!"

Audio Recordings
Sam and I actually recorded the conversation, then listen to it back and we were like 'yah thats not going to work' so we decided to hire outside Hi5 to vocalize the tape.

Wes and Deb in that tape are outsourced/contracted actors. They did a great job, actually recorded it at Sam’s place and if I’m not mistake Ryan did the recording for us. So no, not Sam and Woods. Originally Sam and I tried recording it but it just sounded too much like us.

Other
If the music is not made by Michael, it is listed here:

MVlogs Action Scenes- https://youtu.be/YP_GCpV1uZQ

MVlogs Outro Song- https://youtu.be/UQplGmmvMnA
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{| class="mw-collapsible mw-collapsed article-table" !Syntec Website

Syntec Website
Yo! This is legit!

I can confirm, you haven't looked hard enough. There is something hidden in plain sight. 🤫

Haha I bought the site I think in last October.

The domain was actually first created in 1998, that’s for real how old it is.|}
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{| class="mw-collapsible mw-collapsed article-table" ! Destroying parts of the Studios

Hole in the ground
Thank you. The hole in the ground was for the story, no re-model. Izzy patched it back up a couple months ago. Kinda crazy I know.

We had a massive drill, drilled a couple holes, then singed the edges, then melted the plastic container around it. It’s funny cause when I had the idea that the serum would destroy the floor, I went up to Izzy and was like ‘can you do it’ and he was like ‘ I put holes in the floors all the time for plugs’ and and was like ‘done deal’.

Walls
Haha thanks, we didn’t actually plan to break that wall until 2 weeks before the shoot so it was a regular wall. But you’d be surprised how easy it is to break drywall.

Izzy
Its really funny how this is such a common thought process. I get it, but it couldnt be farther from the truth. Izzy loves being a part of this, he loves being able to contribute to the story in a meaningful way. He is a willing worker at Hi5 Studios. Willing as in signed up for, no one is forcing him to work at Hi5.

I am not saying this is your thought process, but a lot of people look at manual labor or repetitive work and think that it is beneath a person to do, as if some work is less important than other work. The fact that he was able to so skillfully place the keys in the wall without anyone knowing showcases the immense value he is to the team.

I also often see this perspective of camera operators, as if 'they deserve more time in the spotlight'. To me its a very interesting perspective to even assume they want that. Just because some of us don't like to do dirty work, doesn't mean all of us feel this way.

To the last point, the more destruction of the studio that happens, the more work he has, the more stable his job is. Lets not forget he gets paid for this.
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{| class="mw-collapsible mw-collapsed article-table" !The "Reveal" of Unfiction

The "Reveal" of Unfiction
I'm really sorry about that. Thats one of the reasons I took that video down. I don't have a lot of regrets but making that video is definitely one of them. I'm sorry that hurt you.[https://www.reddit.com/r/MatthiasSubmissions/comments/loglgu/apologies_this_wasnt_ever_the_plan/go5xr67? utm_source=share&utm_medium=web2x&context=3]
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{| class="mw-collapsible mw-collapsed article-table" !Props

Props
Woods made the goggles and I made the mask.

Mountaineer


Thank you, yes small parts of this are very real and we do find keys at the studio, but usually they dont go to anything lol. I definitely didn't mean to have the mountaineer in the shot and I thought it broke story so we made that 'story patch' that fixed it. Maybe that wasn't the best choice in the moment. I definitely do record a lot and don't upload it, including those diary vlogs in that video lol.

Thats not true, how it plays out is entirely dependent on how people receive and investigate the story. I mean the entire episode of 'the mountaineer showing back up at the studio' would have never happened. Even in todays episode was created from a fans finding, we had no idea if viewers would make that connection.

Yeah there was a bigger story with the mountaineer but we adapted those elements to no longer include it because of that flub lol.

Nearly everything was purchased for the story. Yes, even the mountaineer at a cool $400 haha.

The Phone
Y’all. It’s illegal to record the other side of a phone call in California.

On our phones it just came up that way. I think I cut out some footage of me being surprised by that too but I cut it out cause Woods told me that’s just how pre-paid numbers work and I was like well that’s weird.

Michael Terranova
Michael, a software programmer at Hi5 coded those programs. Its pretty awesome.

Michael T at Hi5 legit wrote code to work on the emulator for the Apple II. Genius figured out how to do it so it felt like magic.

Script/Text
In Reddit comment on February 12th, 2021, Matt says,

"Apple II recorded white text, figured it would co fuse people so I decided to add the green, scan lines, and glow so it’s easier for people to watch. The white on black was annoying to watch lol"

It was a simple script waiting a response. Though your other idea, let’s just say I have plans in the future, but that would be overkill for a video, but something for the audience to interact with? Definitely not overkill.

Breaking the Computer
Yes, we destroyed an apple II, though it didn’t work in the first place ( we had multiple units in case one broke down, this one did).

Rings
We had them custom made from someone on Etsy I believe. Bailey handled that project. Funny thing, woods wore his for a couple days an the gold rubbed off, so we decided to run the rest off and make it silver because it was the day before the shoot. Naturally when we figure out how to sell these things, they won’t be as cheap as the ones we have haha. Haha it was originally gold but he wore it a day before and it turned silver so we went with it haha.

Journal
I just revealed the journal too soon. It’s significant, but can’t reveal why yet, so for now, it’s gone.
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{| class="mw-collapsible mw-collapsed article-table" !Merchandise

Merchandise
Yes, I plan on selling merch, but only merch that serves the story, in other wrods it needs to be immersive. It might be more expensive that way, but I promise quality, and really being proud of what you own. I want what we sell to be passed down generations, not fall apart and be thrown away.

Also, don’t think for a second we wont be selling those rings! But I got to make sure they are worth your time and don’t corrode, turn your finger green, etc etc. I want them to last.
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{| class="mw-collapsible mw-collapsed article-table" !Mistakes"/"Oversights

"Mistakes"/"Oversights"
I’ll say the notebook was a premature drop. I can’t answer what it is for at least 6-7 months so it was a mistake to bring it in the story so soon. You live and you learn. I like to call giving it away a faux wrap up so the audience can let it go before it reappears.

Haha I mean we won’t have it anymore, I made a point to show we’re giving it up haha. But yeah probably lol.

The visual glitches on faces are simply YT rendering it wrong. The other things we’ll have to wait and see.


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{| class="mw-collapsible mw-collapsed article-table" !Staff

Staff
r/MatthiasSubmissions Reddit Post on February 23, 2021 at 2:57PST-

"Thank you to the staff.


 * Thank you to all the amazing people that have helped and continue to help make 863 possible. Here is some clarity. Last names not included in case they aren't comfortable with that.


 * Current M-Vlogs Team


 * Samantha - Production Manager - Leads the amazing team and coordinates everything


 * Woods - Prop creator -- All those insane props.


 * Shennelle - Writer - All those documents/chat logs/conversations etc


 * Quinn - Lead Editor - Dope trailers and amazing edits.


 * Mike B - Composer - Making all the custom music


 * Michael T - Software engineer -- Apple II Programs / Creating Spark


 * Alex / Bellet - Editors -- Editing trailers and videos


 * Bailey - Production Assistant - Assisting us when we always mess up.


 * Sierra - Brand Manager - Works on finding those sick deals for all of us.


 * Matthias - Showrunner/Director - Big story, directing vision of story

Big Thanks


 * Big thanks to the rest of the Hi5 Staff and the past staff for their behind the scenes work too


 * - Kevin, Tanner, Connor, Paul, CJ, Israel, Jake, Justin, Katherine, Catherine, Loren, Nikk, Robert, Yong."
 * We sure do. She is a talented writer outputting amazing work at an unreal pace and not batting an eye.
 * Both haha, she was one of the first people I brought in to help me craft this story. Also, shes playing up a character to oppose Woods to provide conflict (brave woman, everyone loves Woods). Both represent alternate sides of the moral dilemma for me to get 'stuck' in between as the main character.
 * Its really funny how this is such a common thought process. I get it, but it couldnt be farther from the truth. Izzy loves being a part of this, he loves being able to contribute to the story in a meaningful way. He is a willing worker at Hi5 Studios. Willing as in signed up for, no one is forcing him to work at Hi5. I am not saying this is your thought process, but a lot of people look at manual labor or repetitive work and think that it is beneath a person to do, as if some work is less important than other work. The fact that he was able to so skillfully place the keys in the wall without anyone knowing showcases the immense value he is to the team.  I also often see this perspective of camera operators, as if 'they deserve more time in the spotlight'. To me its a very interesting perspective to even assume they want that. Just because some of us don't like to do dirty work, doesn't mean all of us feel this way.  To the last point, the more destruction of the studio that happens, the more work he has, the more stable his job is. Lets not forget he gets paid for this.
 * Both haha, she was one of the first people I brought in to help me craft this story. Also, shes playing up a character to oppose Woods to provide conflict (brave woman, everyone loves Woods). Both represent alternate sides of the moral dilemma for me to get 'stuck' in between as the main character.
 * Its really funny how this is such a common thought process. I get it, but it couldnt be farther from the truth. Izzy loves being a part of this, he loves being able to contribute to the story in a meaningful way. He is a willing worker at Hi5 Studios. Willing as in signed up for, no one is forcing him to work at Hi5. I am not saying this is your thought process, but a lot of people look at manual labor or repetitive work and think that it is beneath a person to do, as if some work is less important than other work. The fact that he was able to so skillfully place the keys in the wall without anyone knowing showcases the immense value he is to the team.  I also often see this perspective of camera operators, as if 'they deserve more time in the spotlight'. To me its a very interesting perspective to even assume they want that. Just because some of us don't like to do dirty work, doesn't mean all of us feel this way.  To the last point, the more destruction of the studio that happens, the more work he has, the more stable his job is. Lets not forget he gets paid for this.
 * Its really funny how this is such a common thought process. I get it, but it couldnt be farther from the truth. Izzy loves being a part of this, he loves being able to contribute to the story in a meaningful way. He is a willing worker at Hi5 Studios. Willing as in signed up for, no one is forcing him to work at Hi5. I am not saying this is your thought process, but a lot of people look at manual labor or repetitive work and think that it is beneath a person to do, as if some work is less important than other work. The fact that he was able to so skillfully place the keys in the wall without anyone knowing showcases the immense value he is to the team.  I also often see this perspective of camera operators, as if 'they deserve more time in the spotlight'. To me its a very interesting perspective to even assume they want that. Just because some of us don't like to do dirty work, doesn't mean all of us feel this way.  To the last point, the more destruction of the studio that happens, the more work he has, the more stable his job is. Lets not forget he gets paid for this.
 * Its really funny how this is such a common thought process. I get it, but it couldnt be farther from the truth. Izzy loves being a part of this, he loves being able to contribute to the story in a meaningful way. He is a willing worker at Hi5 Studios. Willing as in signed up for, no one is forcing him to work at Hi5. I am not saying this is your thought process, but a lot of people look at manual labor or repetitive work and think that it is beneath a person to do, as if some work is less important than other work. The fact that he was able to so skillfully place the keys in the wall without anyone knowing showcases the immense value he is to the team.  I also often see this perspective of camera operators, as if 'they deserve more time in the spotlight'. To me its a very interesting perspective to even assume they want that. Just because some of us don't like to do dirty work, doesn't mean all of us feel this way.  To the last point, the more destruction of the studio that happens, the more work he has, the more stable his job is. Lets not forget he gets paid for this.

Other things to sort later:
Lovans designed the logos, I wanted it to be hidden and versatile.

Megaoffice is part of the series. The office got so hot because of the safe on the vent that the window shattered.

863 logo- I designed the logo! Thank you!

I love how you're like, "ok down to brass tax, how'd you do it." haha


 * Stingray case - do you mean how did we make it? Lets just say Woods is incredibly talented.
 * No we wouldnt have leaked the phone number if it was someone elses, everything leaked, included passwords was ment to be leaked for viewers to interact with.
 * Budget? I'm horrible with stuff like that, but do you mean entirely including staff? I probably can't share that but excluding staff its roughly 5-10k per month.
 * SFX - lighting foam on fire with a blowtorch, most of the trickery is with the editing transitions
 * I don't want to say who broke in cause it might give stuff away.
 * Again same response. haha

I did the D3B render lol. Was surprisingly easy. Shhhh

Woods actually found it in there when he originally broke through the wall to put the server in. He was so excited when he found it. 

Did Izzy know you were going to break every wall in the studio?

Also, who designed the 863 logo? It's really cool

- yes, is does know. Patching it up is so fast for him now we actually tell him to wait cause sometimes he’s so quick that we come back to finish The scene and its patched up! Haha

- I designed the logo! Thank you!

Favorite episode to shoot was probably the one we just uploaded, it was flexible, fun, we ran around, went on the roof tons a fun. Any episode we reveal something big is always fun to shoot.

- Yes, we destroyed an apple II, though it didn’t work in the first place ( we had multiple units in case one broke down, this one did)

- Syphus was a name I reserved for an evil character in my book, but decided to use it in this story instead.

- Lovans designed the logos, I wanted it to be hidden and versatile

Hahaha when people say I’m attentive to detail but I put the wrong truck in the thumb

I appreciate that. That’s why we chose abandoned parking lots and roads to do it on and editing, music and SFX really intensify scenes like this haha. If you watched the raw footage you’d see us stopping at every stop sign, waiting, never going more than 5 over the speed limit, etc. movie magic baby

What’s funny is he actually hit is knee and then just used it as an opportunity lol. That wasn’t scripted but I can see that too haha

Yeah tbh we probably won’t have any more texting based videos anymore. I feel I got caught in a rut writing wise and they aren’t suspenseful or fun to watch for me so I expect that’s the same for most. Yeah I might text again, but it definitely won’t be for an entire video, just a scene Haha thanks, we didn’t actually plan to break that wall until 2 weeks before the shoot so it was a regular wall. But you’d be surprised how easy it is to break drywall
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